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VeloraBridge is een modern, high-performance network synchronization plugin for Minecraft networks.
VeloraBridge 1.2.1 – Major Update
This update introduces major improvements, new API features, and overall system stability upgrades. I've used it on my own network first before publishing. That's why some versions are skipped.
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Added
+ Added support for multiple broadcast send types:
- TITLE
- SUBTITLE
- ACTIONBAR
- CHAT
+ Introduced OfflineUsersCacheService with new API:
- getUUID(name: String)
- getName(uuid: UUID)
- suggestNames(query: String, limit: Int)
- findPlayerOrOffline(name: String)
- cachePlayer(uuid: UUID, name: String)
+ Added new API methods:
- sendNetworkEvent(id: String, json: String)
- listenCustomEvent(id: String, handler)
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Improvements
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Fixes
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Removed
- Removed unused test command
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Important
! This update includes internal system changes
! A full server restart is strongly recommended
! Make sure to update ALL servers/proxies at the same time
to avoid network desync issues
We’ve just released v1.0.3, bringing some internal improvements and cleanup to keep everything running smoother and more maintainable.
VeloraBridge now requires the mc-kotlin plugin to run properly.
Make sure it’s installed, otherwise the plugin won’t start.
This update further strengthens the internal foundation of VeloraBridge, improving overall stability, lifecycle handling, and developer tooling.
While there are no feature changes, the core systems have been refined to ensure a more reliable base for all current and future Velora plugins.
VeloraBridge now uses a dedicated advanced debug configuration:
plugins/VeloraBridge/debug.yml
This allows:
This provides much finer control over development and production logging.