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🌱 SproutGarden 2.3.0

Transform Your World With Custom Trees

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2.3.0 Apr 12, 2026
Conditional Update

✨ New Features

  • Schematic paths now support subfolders (e.g. myfolder/tree.schem under your schematic folder)
  • Per-entry growth options: configure bonemeal items, growth chance, max attempts, natural growth toggle, and minimum age per tree
  • Growth conditions for better control:  Player: gamemode, permissions, health, XP, potion effects, sneak state, offhand item, PlaceholderAPI. Natural: time of day, world name, weather, light level, Y-level, biome, WorldGuard regions. Full list and examples are available on the wiki

🔧 Fixes & Changes

  • /sproutgarden testplace no longer mis-rotates schematics containing custom blocks
  • /sproutgarden testplace now includes tab-complete for internal config names

📁 Config Structure

  • General settings live in settings.yml
  • Tree/schematic definitions live in configs/*.yml
  • Every .yml in configs/ is loaded automatically so you can drop in packs without merging a giant file
v2.2.0 Mar 24, 2026
SproutGarden - 2.2.0
 

SproutGarden - 2.2.0


New:
- Pale Oak & Pale Oak Creaking Support Pale Oak saplings and Pale Oak Creaking


- Growth Options: You can now control how each tree type grows directly in your schematic config entries via a new growth-options block:


growth-options:
 
 bonemeal-items: [BONE_MEAL]   # which items can bonemeal this sapling
 
natural-growth: true           # can this sapling grow on its own over time?
  minimum-age: 1                 # minutes planted before it can grow (optional)



Improved:
- Updated compatibility range to 1.21.11


- Fixed several 2x2 sapling bugs


- Improved database handling


- Debug mode is now off by default.


Report any bugs to discord and thank you for your continued support ♡


2.1.1 Jan 16, 2026
2.1.1
Schematic Settings Overhaul

+ Schematic Overhaul

Overhauled the schematic config section to allow for individual settings


 


+ Multiple schematics per config.


+ Multiple saplings per schematic.


 e.g [OAK, nexo:custom_sapling, ia:sproutgarden:custom_sapling]


 


+ New parameters: weight, rotation, and offset. 


Global rotation has been removed and rotation is now set per schematic. 


Weight can be used to define priority that a schematic is chosen (height weight, more likely to be chosen).


Offset allows you to choose either + or - distances in blocks to move the schematic when it is grown. If sapling centering is enabled, the offset occurs after the centering



+ testplace command


A simple admin command that just places the specified schematic in front of you (6 blocks). Uses any settings defined in the entry (e.g rotation, offset)


+ Nonstandard 2x2 saplings


You can now make 2x2 trees for any saplings, not just jungle or dark_oak! Using 2x2: true now means that the specified schematic will only grow from a 2x2 grid of that sapling.






Please report any bugs in the discord!

*reupload to add a feature*


2.0.0 Aug 28, 2025
ItemsAdder Compatibility - grow trees with IA Saplings


Added:

  • ItemsAdder Compatibility - Use REAL_WIRE blocks to add custom samplings that can grow your schematics!
  • Enforce Decay option to config.
  • Destructive Growth option to config.

 


Please report any bugs to the discord!

*Reupload - fixed a config issue


v1.1.0 Aug 17, 2025
v1.1.0
v1.1.0

+ Added the "block-updates" setting
+ Added 4 free schematics
v1.0.0 Aug 8, 2025
v1.0.0
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