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RealisticSeasons 11.11.1

Add realistic looking season to your worlds. The perfect addition to any server!

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10.0.3 Aug 10, 2022

- Temperature actionbar now supports color codes

10.0.2 Aug 8, 2022

- Fixed rare ArrayOutOfBoundsException caused by the temperature block scanner.

10.0.1 Aug 7, 2022
- Fixed java 17 error caused by corruption while compiling
- "affect-crop-growth" in the config.yml has been changed to "affect-crop-growth-winter" and "affect-crop-growth-summer" 
10.0.0 Aug 5, 2022

> Added sub-seasons
- Each season now has 5 unique colours. One "main" colour (same as before update) and 4 used to transition to another season smoothly.
- Plugin mixes the old colours specified in the biome files automatically for a smooth transition.
- Colour changes happen at 9%, 18%, 84%, and 92% of the total season length. Between 18%-84% the old colours apply.
- Block changes before the "full" seasons apply (after 18% of the total season length) are different:


- Flowers after spring (early summer) aren't fully removed right away.
- Snow after winter (early spring) is removed very slowly (not in chunks)
- Ice spawning in early winter is different and slower than normal. It freezes from the outside of the lakes to the middle.
- It can visually snow in early winter, but the snow may not spawn on the ground.
- Crops can still grow (slowely) in early and late winter.
- Crops also grow faster in early and late summer, but not as fast as in mid summer.​

- No changes were necessary to commands or the setup, the plugin will do everything automatically.
- Sub-seasons can be disabled in the config. Disabling them will revert all changes in this update.

> Other changes
- Default colour of spring trees has been changed to a darker pink. Delete the biome folder if you want these new colours.
- Added SeasonRefreshChunkEvent for developers. Called when the plugin tries to resend a chunk packet to the client.

> Bug fixes
- Fixed plugin destroying farmlands in winter because of ice placement.
- Fixed players without permission realisticseasons.admin still able to tab complete the realisticseasons admin command.



More info will be posted on the plugin page and wiki in the upcoming days.

9.1.15 Jul 30, 2022

- Fixed error while switching dimensions.

9.1.14 Jul 29, 2022
- Fixed temporary incompatibility with custom world generators.
- Added some more test code for the next content update.
9.1.13 Jul 27, 2022

- Added WorldGuard flag "temperature-modifier". All players in the specified region will get their temperature reduced/increased by the value specified
- Fixed error

9.1.12 Jul 18, 2022

- Improved performance of plugin while sync-with-real-time is enabled.

9.1.11 Jul 17, 2022

- The plugin can now detect if flowers, berry bushes and mushrooms have been placed by players
   - Flower & berry bush farms will no longer get destroyed
   - Snow will no longer destroy manual placed plants
   - Season plant remover also will no longer destroy manual placed plants
   - Added config option: "keep-player-placed-plants" to toggle this new feature. Defaults to true.
- Fixed frogs not despawning after fall ended

9.1.10 Jul 14, 2022

- Fixed no-healing effect staying forever when switching dimensions, specifically to a dimension without temperature.

9.1.9 Jul 9, 2022

- /toggletemperature now supports toggling temperatures of other players if you have the permission "realisticseasons.toggletemperature.others". Also supports console.

9.1.8 Jul 3, 2022

- Added a new mode to the calendar: real-life days


- Calendar will function like usual, but now the next day starts at midnight in real life
- Switch by setting "calendar-is-real-life-days" to true in the calendar.yml
- Custom day/night length still works
- In-game time won't have any effect on the calendar​

- Fixed air temperature in /season not switching to Fahrenheit

9.1.7 Jul 2, 2022

- Vanished players will no longer have visible temperature particles

9.1.6 Jul 1, 2022

- Added getActiveEvents() to the season API

9.1.5 Jun 30, 2022

- All commands are now console supported
- Added SeasonEventStart and SeasonEventEnd to the API. More info on the wiki soon
- Fixed NPE

9.1.4 Jun 29, 2022

- More improvements on the default settings for world generators with custom biomes

9.1.3 Jun 28, 2022

- Added support for ViaVersion/ViaBackwards/ViaRewind. Players below 1.16 will now see normal biomes in summer & spring, savanna in fall and snowy_plains in winter.
- Added bStats Metrics to the plugin
- Fixed bedrock players seeing snow in fall if server version was 1.19

9.1.2 Jun 27, 2022

- Fixed temperature system automatically switching between Fahrenheit and celsius every join.

9.1.1 Jun 26, 2022

- Temporarily turned off geolocation detection for temperature system. Server would change the temperature unit of a player on every join because it could not detect if a player joined for the first time on some servers.

9.1.0 Jun 25, 2022
- Added methods to the API:

SeasonBiome getReplacementSeasonBiome(String biomeName, Season s)
SeasonBiome getReplacementSeasonBiome(Location l, Season s)
SeasonBiome getReplacementSeasonBiome(Biome b, Season s)
 
Class SeasonBiome contains methods to get color, name, biome it's replacing and season. More info on the wiki soon


- Fixed rare WorldGuard nullpointer.
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