Voxel Shop beta is live. Expect occasional bugs. Learn more  
RealisticSeasons icon

RealisticSeasons 11.11.1

Add realistic looking season to your worlds. The perfect addition to any server!

Page 1 ... 4 5 6 7 8 9
10.1.13 Dec 11, 2022
- Added min & max to /rs temperature modify
- Can be configured in the config.yml
- Stacked modifier of /rs temperature modify will never go below the min and max specified in the config.yml. This prevents players from killing themselves with custom items like warm drinks.
10.1.12 Nov 27, 2022

- Reverted leave colours in spring back to the old spring on fresh installs. Delete your RealisticSeasons/biomes/ folder if you wish to get them back on already existing installations. 

- Fixed 2 nullpointers
- Chunk manager is now disabled if all season functions are disabled. Prevents unnecessary lag.
- Fixed plant breaks getting logged in worlds with seasons disabled.
- Fixed plugin still logging manually placed plants even when keep-player-placed-plants was false.
- Fixed issue with plant removal.

10.1.11 Nov 20, 2022

- Fixed time issue
- Fixed chunk storage getting too large
- Fixed frostbite effect sometimes not going away
- Dynmap is now unpaused after spring
- Fixed NullPointerException

10.1.10 Nov 8, 2022

If leaves are still appearing grey to you in spring even after 10.1.9, this will fix it.

10.1.9 reupload Nov 5, 2022

Reupload of v10.1.9 because of an issue.

This version will fix your issue if you experienced issues before with grey leaves in spring. If leaves are still grey after the update, regenerate the biome files and config.yml.

Old patch notes:
- Dates can no longer contain 0's. Would create errors
- Fixed NullPointerException related to PlaceHolderAPI

10.1.8 Oct 22, 2022

- Fixed error happening when custom biome display name wasn't fully lower-case
- Fixed CurrentModificationException

10.1.7 Oct 15, 2022

- Fixed error in summer on 1.17.1
- Fixed unlit furnaces giving off heat (if they were added as temperature block in the temperature.yml)
- Fixed permanent-temperature WorldGuard flag not working in certain conditions
- The data folder can now be placed in a separate folder. You can do so by creating a new folder named "data" in the RealisticSeasons folder and dragging the existing data.yml file in there. (requested feature)

10.1.6 Oct 8, 2022

- Improved performance of the placeholder %rs_temperature% and %rs_airtemperature%, unnecessary code was executed.
- Fixed invisible players still having visible cold breath in winter
- Temperature warning messages are now limited to one every 20 seconds.

10.1.5 Oct 1, 2022
- Plugin will now store chunks that have ice/snow in them. It will defrost the chunks later even while unloaded. It used to do this randomly and only in loaded chunks. 


- Can be toggled with "remove-ice-in-unloaded-chunks" in the config.yml

- Fixed 1.16 error
- Fixed more DayLightCycle issues.
10.1.4 Sep 26, 2022

- Fixed common error happening on 1.17 servers 

10.1.3 Sep 23, 2022

- fixed issue with daylightcycle. The plugin would sometimes unnecessarily turn it off after every restart.

10.1.2 Sep 17, 2022

- Fixed multiple errors

10.1.1 Sep 10, 2022
- Fixed issues with snow and barriers
- Fixed some other bugs
10.1.0 Sep 4, 2022
- Added new test system: unloaded chunk unfreezing


- Enable it by setting "test-mode" to true in the config.yml
- System loads a chunk every 4 seconds and removes ice.
- Active from mid spring until the start of winter.
- Also active while restoring worlds.
- Please note that this only works for chunks with snow/ice placed after installing this update. 
- Data is stored in a new file, chunkdata.yml

- Fixed error in 1.19 packet processor
- Fixed some more bugs
10.0.9 Sep 2, 2022

- Fixed out-of-bounds exception in chunk packet processing if the server had uncompressed chunk packets
- Fixed block changes made to the edge of a chunk causing an extra chunk load.

10.0.8 Sep 1, 2022

- Plugin no longer unnecessarily decodes block data in chunk packets on version 1.19. Chunk packet processing should be faster now. Please note that the code is experimental and that it will be implemented for all versions if it works well. Performance changes should be most noticeable on larger servers.

10.0.7 Aug 30, 2022
- /rs set <season> now sets the date to the middle of the season. This ensures full-season colours apply immediately and it's less confusing to new users.
- Fixed DayLightCycle unnecessarily getting turned off. 
- If the water-bottle temperature effect is set to 0, the bottle icon will no longer appear. 
- Fixed temperature system fire effect not doing damage to the player if update interval was less than 20 ticks. 
10.0.6 Aug 27, 2022

- Reduced chunk loads during season (color) changes.
- Added console output to /toggletemperature

10.0.5 Aug 20, 2022
- Reduced number of unnecessary chunk loads by RealisticSeasons. More improvements are coming later.
- Fixed occasional error on the first join
- Fixed daylightcycle getting turned off on restart if world had seasons before but was now disabled
- Unnecessary chunk loading will no longer take place if block changes are disabled
10.0.4 Aug 11, 2022

- First-time setup is now a bit easier.

Page 1 ... 4 5 6 7 8 9
Sign in
$13.79 USD
Sign in to purchase, save this product to your cart, and keep downloads tied to your account.
Stripe