SQLite bugfix
- Some tweaks to SQLite database to avoid locking.
Lore hotfix
- Fixed leave item lore using the incorrect config path.
5.7 hotfix
- Fixed typo in config file causing the new setting to not load/new config not work.
- Attempt to fix PAPI not applying HEX colors.
Bugfixes, lore options
- Fixed small memory problem with achievements inventory.
- Fixed achievements not parsing colors correctly.
- You can now have multiple lines per achievement by adding lore section.
- deaths:
'5':
enabled: true
display-name: '&b&lNever give up!'
description: '&75 Fails!'
commands:
- sr coins add %player% 50
lore:
- 'line 1'
- 'line 2'
- You can now edit the lore of all game items, check Items section in settings.yml.
- Updated block detection.
Small block detection changes
Small fixes for directional block detection in older (<1.13) versions.
Bugfixes
- Fixed a issue where, sometimes with some specific configuration settings, the game can end more than 1 time.
- Fixed a bug where the last place of the winners would not count correctly.
- Fixed a counting error related to winners rewards.
Scoreboard changes
- Fixed Options.Scoreboard-Line-Length-Max has incorrect config path, you might have to change this option again if you changed it before, it has a new path so your file should auto update with the new one.
- 1.17+ servers can now disable numbers (the red score) from the Scoreboard, applies to any Scoreboard.
- Option at Options.Hide-Scoreboard-Numbers, true by default, disabled in non-supported versions.
- Requires Paper, but any of its forks should work as well. Auto disabled when not supported.
Leaderboard bugfix
- Fixed an issue where leaderboards (map records) could sometimes fail to load correctly.
Rewards & Winners Update
- You can now change the amount of people that can win a game at Options.Max-Winners-Per-Game
- Changing this will enable more Placeholders for the end game message, so you can use %winner_4%, %winner_5% and such.
- The old reward system received a little of a rework:
- The old values (Position2-Commands and Position3-Commands) are no longer being used.
- You can now use the new setting (Rewards.Win-Commands-By-Place) and set them however you want:
- Rewards.Win-Commands are still use for the legacy win system, but it should not be used, use Win-Commands-By-Place instead.
The configuration system has been changed to work with the new type of data, if any value are incorrect please report the problem at Discussion ir via Private Message.
Minecart hotfix
- Fixed Minecarts not being detected at checkpoints in versions above 1.20.
Game Rotation
- Fixed a few racing mode issues.
- Added 1.21.6 support.
- Added a new option (BETA): Options.Bungee.Game-Rotation
- When enabled, the server will always accept new players; if there's a game already running the player will be added as spectator and queued to the next game.
- After a game ends, as long as there's enough slots, players and spectators are going to be added to the next game without being kicked from the server.
- The queue prioritizes players that are already playing from spectators. If the game is full the player will be disconnected from the game server to the lobby.
- New Messages:
- Messages.Queue-Game-Is-Full
- Messages.Joined-Queue
Up to Date
- Added 1.21.4 support.
- If a block interaction is not correct please report, we have way too many stuff to check from 1.8 to 1.21.4 now.
- Fixed boats not spawning correctly in some Spigot forks
- Fixed boat auto-ride in 1.8.9.
- Fixed a few internal issues with PAPI
- The racing mode now supports a custom scoreboard.
- The joingui command now supports a extra argument: "racing"
- /sr gui racing
- It will only show racing maps
- Small leaderboard fixes.
- Fixed a issue where the best time is not being loaded, leading to wrong record values.
- Fixed laps not counting after someone finishes a race.
-
Up-to-date with SpigotMC release.
Full changelog HERE.
- Fixed pads not working on 1.13+.
- Fixed BACK_TO_CHECKPOINT CustomAction not working for pads.
- Fixed pads checking for only "<" limit value and not if also equal, leading for the last pad on file not being detected.
Added MC 1.18 & Java 17 support.
Added a option to change the Hologram refresh rate (settings.yml -> Leaderboard-Refresh-Rate), so you can update time Leaderboard more often
Minimum is 0.1 seconds.
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