Up To Date
Up To Date with Spigot. Check the wiki for more.
- Added a new option: Options.Use-Random-Respawns
- If set to true, the first spawn will be the global spawn (e.g from /wizards setLocation <arena> RED_SPAWN) and the respawns are going to be the team's spawn location list (from /wizards addSpawn <arena> <team>).
- Added a optional setting for arena.yml: Map.Min-Y-Blacklist
- Blocks in this list will ignore the Min-Y setting and explode anyway. This has to be added manually to the arena.yml, example:
Name: WZ1
Map:
Min-Y-Explosion: 40
Min-Y-Blacklist:
- BLACKSTONE
- GRASS_BLOCK
MinPlayers: 4
MaxPlayers: 8
Testing: false
Spawn-Protection-Size: 16
Objective-Protection-Size: 8 isSignSet: false
Points-To-Win: 3000
- In this example, even if Blackstone and Grass are below 40 they will explode.
- Material list can be found here.
- Changed some documentation for the API.
- Added 1.21.5 support.
- Note that NBT will not work just yet -- It's a third-party library that may take a days/weeks to update, it's a niche feature so it will be updated later.
- NBT aside, report bugs at discussion.
- Fixed a error thrown due data not being loaded when toggling flight.
QoL & fixes
- Added Captured All Objectives settings, triggered when a team captures all game objectives
- Messages.Objectives.Titles.Captured-All
- Messages.Objectives.SubTitles.Captured-All
- Sounds.Captured-All-Points
- Min-Y explosions now also checks for equal.
- Added a few extra explosion protection settings for maps.
- Updated XMaterial.
- Updated NBTEditor, fixes a few 1.20.3 issues.
- Added 1.21.4 support.
- Huge rework on the backend for better support on a lot of stuff, please report any problems at discussion or via Private Message.
- Small backend update on PAPI to fix some compatibility issues
- Removed a bit of unused code
Bugfixes
- Fixed the option tornado-push-players-back (shaman.yml) not working correctly (was always false)
- Fixed option healing-per-splash (aquamancer.yml) not working correctly (was always 0)
- Updated NBTEditor to support 1.21.
Inventory Layout Editor Hotfix
Fixed a few issues for when Inventory Layout Editor is enabled
- It will no longer force to open player inventory again.
- Fixed the InventoryClickEvent event is being modified outside of the game, resulting in compatibility issues with other plugins.
- Fixed player can drop items from the layout editor inventory and pick it up as normal items outside of the game.
Added MC 1.18 & Java 17 support.
Leaderboard Refresh Rate
Added a option to change the Hologram refresh rate (options.yml ->
Leaderboard-Refresh-Rate), so you can update time Leaderboard more/less often. Minimum is 0.1 seconds.
Added a command to set player's kit.
/wizards setKit
Permission: wizards.setkit
Can be executed via console or in-game.
The command is the same for kits or classes, it will check your config and check if the kit or classes exists accordingly.
New Class
Added a new class: Creeper
Fixed some issues with Shaman default yml file.
Fixed a bug where when a player dies outside of the game Enderman class will throw a error if Data is not loaded yet.
Fixed a bug where chat will not work correctly if leveling system is disabled and custom chat enabled.
* Updated to 3.8.5.1, removes fire ticks after leaving a game.