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Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
- Fixed: /lands admin refreshlimits error
+ Improved: /lands admin refreshlimits now also refreshes limits according the the configured play times
+ Changed: Order of limit packs in player-limits.yml: The first limit pack that a player has the permission for is taken. Therefore you should arrange your limit packs as follows: owner, admin, member etc. (just an example)
This was changed because this order seems to be more intuitive for server admins.
- Fixed: Error when trying to modify limits through the /lands admin player <player> give limit
+ Improved: Merging of two admin lands
+ Added: Limit packs are now automatically refreshed if permissions change in a luckperms group or for a luckperms user
- Fixed: Potential limit overflow in rare cases
time-rewards:+ Added: /lands admin refreshlimits to forcefully apply changes of player-limits.yml to all players (even offline), lands and nations
+ Added: lands_player_chat and lands_player_chat_bool, lands_player_chunks_claimed, lands_player_chunks_left PlaceholderAPI placeholders
- Fixed: Merging limit pack with empty limit pack would always result in empty limit pack, even if first limit pack had values
- Fixed: Some minor errors during land expiration task when deleting many inactive players
+ Improved: Alliance requests revoke process at land deletion
- Fixed: Allied players not joining team during war
+ Improved: Handling of incorrect playtime and offline times returned by server
+ Improved: Improved "invalid text" messages when creating land or nation or other stuff - its now easier to understand. Especially if a dialog contains multiple input fields.
- Fixed: Sorting context error
- Fixed: Admin give command still using old limit permissions for auto complete
- Fixed: /lands setrole with untrusted players should send appropriate failure message instead of failing silently
- Fixed: Use LandPostCreateEvent for dynmap addons
- Fixed: player-limits.yml repeatily disabled for existing servers in rare cases - should only once
land:
enabled: true
categories:
members:
enabled: true
# Allow land owners to enable a option to automatically accept new membership requests.
# If set to false, the option is also disabled for existing lands, when the server is restarted.
allow-auto-accept: true
- Fixed: Failed to load claim data if wrong owner set in area
- Fixed: Land expiration skipped highest role for owner replace
- Fixed: Throwing enchantement bottles at players shouldn't be disallowed or trigger a combat tag
+ Changed: Also apply tooltip-style to INHERIT player heads in GUI
- Fixed: Inherit tooltip style and item model correctly from common item
- Fixed: Nation level calculation not advancing to the next level in some cases
+ Improved: Nation levels now update instantly when values in the lands change
+ Changed: Only disable fly during combat tag if game mode is survival
# Display a separate (actionbar) message with the curent land or nation for the whole time a player is inside a land or nation?
+ Improved: Disable snapshots for minecart grief protection
- Fixed: Player names of players that have been over for a month weren't resolved