Changes:
- Removed debug message from the latest update.
- Fixed applying custom model data to servers below 1.14.
- Hook and Patch for SuperiorSkyBlock2 to handle block break with TP_DROPS effect.
- Minor improvements in code structure and method usage.
Changes:
- Added hook for UltimateClans
- Fixed enchants activating on same clan members
- Fixed VeinMiner breaking out of range blocks
- Improvements to KEEP_ON_DEATH delay after death
- Fixed ArmorSets not activating when joining in paper servers
- Fixed issue with whitescrolls using blacklist as worlds
- Fixed ArmorSets not reading static effects when leaving in paper servers
- Fixed issue with soulbound and disappearing items
- Fixed issue with alchemist not giving back proper amount of items
- Fixed some tinkerer issues
- Fixed minor internal issue with effects reading
- Minor internal code updates
Changes:
- Fixed minor error with custom effect processing
- Code improvements
Changes:
- Added a warning if using craftbukkit
- Removed unnecessary code
- Improvements to translations
Changes:
- Added javadocs to api methods
- Fixed TP_DROPS not dropping brewing stands
- Fixed TP_DROPS removing relative block drops
Changes:
- Added more help comments to configs
- Minor code improvements
- Fixed soulbound issue using MythicMobs skills
Changes:
- Reworked Tinkerer, Alchemist inventories
- Added %groupDisplayName% variable to success message of opening a book
- Improvements to most of the commands
Changes:
- Improvements with enchantment processing
- Fixed small internal issue with enchanter's inventory
Changes:
- Added WildTools support
- Fixed issues with KEEP_ON_DEATH effect
- Fixed issue with offhand and durability effects
- PASSIVE_DEATH no longer is called by explosion
- Updated Diploid enchant to use ATTACK_MOB
- RespawnEvent now reads keepInventory gamerule correctly
- Fixed trident issue with enchants
- Fixed mythicmobs issue
- Fixed minor error if invalid group is set in enchanter's inventory
Changes:
- Fixed issue with CATCH_FISH not working in off hand
- Fixed issue with water walked blocks being reset after restart
Changes:
- Changed from 'customModelData' to 'custom-model-data' in alchemist.yml to follow normal format
Changes:
- Fixed check with souls amount
- Fixed issue when player has a TOTEM OF UNDYING in their hand or offhand, player is resurrected and the items with Soulbound are removed.
- Code improvements
- Fixed issue with armor and souls
Changes:
- Fixed issue with enchantments caused by last update
- Fixed silk touch on REINFORCED_DEEPSLATE block
- Fixed dupe issue with "KEEP_ON_DEATH"
Changes:
- Fixed RenameTag %name% placeholder not working
- Fixed some issues with enchant processing
- Fixed guardians being activated when ArmorStand's take damage
Changes:
- Reworked vanilla enchantments handling
- Fixed some vanilla enchants not being recognised from GKits
- Fixed misspelled vanilla enchants in anvil.yml
- Removed debug message from console related to gkits
Changes:
- MORE_DROPS no longer ignores placed seeds
- Fixed error with equipping armor on <1.13 paper servers
- Performance improvements
Changes:
- /ae info command is no longer cAsE SeNsiTiVe
- Fixed enchantment table enchanting with not-applyable-with vanilla enchants
- General improvements
Changes:
- Removed ability for ARROW_HIT to work on 1.8-1.10.
- Fixed error from SHIELD_BLOCK when being hit by an arrow.
- Fixed sets not being applying when joining on Spigot servers.
- Changed experimental-block-breaking to the default method of breaking blocks.
Changes:
- Fixed CHANGE_ARROW not working on 1.17+.
- Improved vanilla enchantment recognition.
- Possible fix for github issue #2012.
- Armor sets now use the PlayerArmorChangeEvent on Paper servers.
- Removed deprecated API classes.