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MapMenu 1.7.2

Create custom menus with image and much more!

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1.1.4 Oct 9, 2022
fixed error with update message and colors in actions.

[ x ] Fixed a bug with the update message. It happens that when the player connected, he received a message saying that there were no updates, this should only appear on the console

[ x ] An error was fixed that caused the messages/commands in actions in the menus to not put the colors correctly.

1.1.3 Oct 8, 2022
added update checker.

[ + ] Added a notification when there is a new update. You can disable it from config.yml

1.1.2 Oct 7, 2022
added new layer type

[ + ] Added a new layer for animated texts.


textanimated:

type: "animatedText"
position: "[28, 20]"
frames:
- "&bHello :)"
- "&eHello :)"
- "&bHello :)"
- "&eello :)"
- "&bllo :)"
- "&elo :)"
- "&bo :)"
- "&b :)"
- "&e:)"
1.1.1 Oct 6, 2022
added new requirement JavaScript

[ + ] Added a new requirement. "JavaScript"


open_command: "gif"

open_requirements:
type: "javascript"
expression: "BukkitPlayer.hasPermission('mapmenu.gif')"
deny_actions:
- "[message] &cYou do not have permission to do this action"

update_interval: 0

layers:
background:
type: "background"
texture: "cat.gif"
frame_speed: 1
1.1.0 Oct 5, 2022
added new feature to gif

[ + ] Added a new option for layers. This option is only if the layer is a gif.
frame_speed: 1
This option is the amount of frames that should pass in the next update.
example:


open_command: "gif"

open_requirements:
type: "has_permission"
permission: "mapmenu.gif"
deny_actions:
- "[message] &cYou do not have permission to do this action"

update_interval: 0

layers:
background:
type: "background"
texture: "cat.gif"
frame_speed: 2
1.0.9 Oct 4, 2022
added gif!

[ + ] Support for GIF files has been added.
These at the moment can only be used as a physical file in "background, button" and not in url.
ezgif-com-gif-maker-10.gif

1.0.8 Oct 4, 2022
new feature and fix bug

[ + ] Now when changing the game mode "Creative/Survival/Spectator" the gravity of the player will change to fall if necessary or close the menu if it is in spectator.

[ x ] Fixed a bug when a button's texture was null. This should be possible since you could draw the button in the background like in the times_menu example.

1.0.7 Oct 2, 2022
added new messages in messages.yml and command

[ + ] 2 new messages added.
[ + ] Added a new command to generate the default configuration


-/mapmenu genDefaultConfig - "mapmenu.gendefaultconfig"
1.0.6 Oct 2, 2022
added new options for menu

[ + ] Added an option to define the update time of each menu. "update_interval: 15"
example:


open_command: "stats"

open_requirements:
type: "has_permission"
permission: "mapmenu.times"
deny_actions:
- "[message] &cYou do not have permission to do this action"

update_interval: 15

layers:
background:
type: "background"
texture: "examples/forest.png"

title:
type: "text"
text: "&a.----[Player Stats]----."
position: "[3, 2]"
stats:
type: "text"
text:
- "&ePlayTime: &f%statistic_time_played%"
- "&#88e7e5Mined diamonds: &f%statistic_mine_block:diamond_ore%"
- "&#d988e7Jumps: &f%statistic_jump%"
- "&cDeaths: &f%statistic_deaths%"
- "&4Kills: &f%statistic_player_kills%"
- ""
- " &0aFirst join:"
- " &f%player_first_join_date%"

position: "[0, 52]"

miniskin:
type: "chibi"
position: "[2, 12]"
texture: "%mapmenu_player_skinurl%"

displaynane:
type: "text"
position: "[28, 12]"
text: "%player_displayname%"
1.0.5 Oct 1, 2022
added compatibility with 1.16

[ + ] Added support for all versions of 1.16

1.0.4 Oct 1, 2022
fixed compatibility with 1.17.1

[ x ] Fixed a compatibility bug with version 1.17.1

1.0.3 Oct 1, 2022
fixs and new configuration file

[ + ] Added a configuration file for plugin messages.

[ x ] Fixed some bugs with the "times" menu that comes by default.

1.0.2 Sep 29, 2022
Changed part of the code

[ / ] Map performance has been improved. Now it works more efficiently.


[ ? ] Any mistake or request can speak in the discord.

1.0.1 Sep 29, 2022
added new requirement

[ + ] Added a new requirement to open/select in a menu.


open_requirements:

type: "compare"
value: "%player_name% == FavioMC19"

deny_actions:
- "[message] &cYou can't do this action"

You can use all these comparisons: "value1 > value2", "value1 < value2", "value1 >= value1", "value1 <= value2", "value1 == value2", "value1 != value2".

1.0.0 Sep 27, 2022
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