Bug fix
- Fixed a NPE when harvesting crops if there's other drops without skill hook
- Added command backup/savecache to handle the data cache and other uses
- Added auto data save if you enabled auto-grow for better data security
- Optimized crop data cache storage
Minor fix
- Prevent players from getting wet pot
Bug fix
- Fixed NPE when enabling skill-bonus but no skill plugin is hooked
- Added {suitable} placeholder in wrong-season message
- Code clean up
[Minor fix] Fixed a translation problem
- It should be current season instead of suitable season at messages.wrong-season
Improve sprinkler data system
- Now sprinkler's data would be removed from cache when it has no water.
- Fixed API events
Fix packet problems on Spigot server
- Spigot is not so recommended because I am developing with PaperAPI and testing with Paper server
Improvements
- Added new api methods
- Improved whitelist world judgement
Bug fix
- Fixed RealisticSeasons Hook
- Fixed possible data NPE when server start
- Added {season} placeholder in wrong-season message
Bug Fix & new skill bonus
- Fixed async crow event
- Fixed RealisticSeason hook when unloading the world
- Added new option in config.yml (Which would change the amount of crops that player get according to their skill level)
Minor fix
- Fixed a NPE when there are no quality loots
- Fix JobsReborn Integration
[IMPORTANT] Bug Fix
- Fix duplication when using silk_touch & shears in ItemsAdder tripwire mode
(After testing, duplication would happen when you are using the recent versions of ItemsAdder (3.2.3), which could not be reproduced in versions below 3.2.2. It's advised to update to CustomCrops-r8 as soon as possible if you are using the latest version of ItemsAdder)
- Added season command when season changing
- Added dynamic worlds loading plugin's compatibility (This is useful for plugins that loads worlds later than CustomCrops)
New features
- World fixs for servers using a separate folder to store worlds
- New API event CrowAttackEvent
- Added a new command /customcrops grow (only force the crops to grow without water consumption)
- Added support for vanilla loots (just use capital words)
- Now supports vanilla items as seeds for crops
- You can now add right-click-harvest function to vanilla crops
- Vanilla farming mechanic can be prevented in config.yml
Minor fix
- Fixed season get recounted when reloading
- Fixed require-empty-hand not working in ItemsAdder Tripwire mode
- More creative mode experience improvement
[VERY IMPORTANT] Performance improvement
I found bukkit schedule has performance issues about cancelling a lot of tasks when doing stress test with 100,000 crops. Now the growing task is recoded and I advise using 2.0-r5 as soon as possible to avoid potential performance issues when there's large amount of crops.
Bug fix
Fix data missing in 1.19 after its first stage judge (This only occurs when using ItemsAdder ItemFrame mode in 1.19)
Have a good day!
Important fix
- [Important] Fixed data corruption in item_frame mode
- Added messages for season changing (see in config.yml)
- Now crops have a chance to grow a stage in the day player plant it. (No need to wait for the next day's 7am)
Important Fix
- Fixed some protection integrations not working
- Fixed bone-meal settings not working
- Added watering-can lore (Packets mode / Real Item Mode)
minor fix
Fix plugin won't load if a whitelist/blacklist world doesn't not exist
World fix & Loot fix
Fixed loots not dropped in ItemsAdder mode when harvesting with left click
Fixed plugin won't start when whitelist/blacklist worlds are empty
Error fix
1. Fixed plugin not work when season disabled
2. Now crop mode(tripwire/item_frame) can be toggled with reload command