2.10.3 Changelog
Changes:
- Added multiple target support in one effect line! You can now use e.g. '@Attacker @Victim' in same line!
- Fixed error in console with Veinmine target
- Some other internal code improvement
2.10.2 Changelog
Changes:
- Improved KEEP_ON_DEATH effect with inventory items
- Added better warning messages when effects are misconfigured
2.10.1 Changelog
Changes:
- Updated McMMO support to 2.2.013 (older versions are no longer supported)
- Fixed equipping non-armor helmets causing error in console
- Added custom trench (e.g. 3x3x1) effect
- Added trench ignore correct tool option (break with trench using with any tool)
- Added configurable veinminer depth
- Added blacklist and whitelist support for trench levels
- REPEATING now support hand and offhand (not only armor)
2.10.0 Changelog
Changes:
- Reworked BREAK_TREE algorithm to identify logs better
- Updated REPEATING chances to work correctly
- Other minor updates
2.9.19 Changelog
Changes:
- Updated SaberFactions hook for abilities
- Improved xp logic (xp being off by one point sometimes)
2.9.18 Changelog
Changes:
- Improved compatibility with CMI's Vault version
2.9.16 Changelog
Changes:
- Added 1.21 support!
2.9.15 Changelog
Changes:
- Improved economy handling with pet shop, with negative balances
- Improved durability handling with items
- Improved AUTO_REEL compatibility with other plugins
- Fixed POTION effect not overriding lower amplifiers
- Fixed SMELT with RED_SANDSTONE
2.9.14 Changelog
Changes:
- Added support for AuraSkills 2.x, removed support for AureliumSkills 1.x
- ADD_ENCHANT/REMOVE_ENCHANT no longer displays invalid enchant error when using custom enchants
- Some improvements with pet follow mechanics and speed
Changes:
- Added 1.20.6
- Improved pets following path calculations
- Added ELYTRA_FLY_DAMAGE trigger
- Added Slimefun support
- Few other improvements
- Improved HELD check for offhand
Changes:
- Added ModelEngine 4 support
- Added PreciousStones support for protected land
- Added event calling and handling to item durability change (PlayerItemDamageEvent)
- Removed left over debug message in console
- Some small improvements
- Improved API documentation
Changes:
- Fixed issue with plugin hooks & errors in console
- Added DAMAGE_CAUSE argument for DO_HARM effect (DO_HARM:HEALTH: DAMAGE_CAUSE)
- Fixed heads drop issue with SMELT effect
Changes:
- Moving personal items to menus no longer vanishes them
- Improved custom blocks handling to prevent exceptions
- PLANT_SEEDS effect now works at night
Changes:
- Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it)
- Added AUTO_REEL effect - Auto reel in fish from fishing rod
- Added COMMAND trigger - activates when player executes a command.
Changes:
- Fixed issue with PlaceholderAPI Hook
- All translations are now saved to locale folder automatically
- Fixed error in console about wrong YamlFile class
Changes:
- Fixed error when spawning pet in blacklisted world, teleporting to it as well
- Changed dog pet sounds to wolf
- Fixed pet sitting problem with sometimes still moving
- Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect.
- MORE_DROPS effect now ignores entity equipment
- Updated conditions parsing for better format support
- Added mcmmo's herbalism support for effects
- Some internal code updates and improvements
Changes:
- Added sitting for pets! With command `/pet sit` or use updated pet menu (need to regenerate petMenu.yml file) and use the sit item there. Pets will no longer get in your way.
- Added new sit / unsit message in locale as well, you may need to regenerate your locale file to see them there - otherwise it will use default ones.
Changes:
- Added cooldownMessage for when item is in
- cooldown https://wiki.advancedplugins.net/abilities/introduction#examples
- Added ProtectionStones Support
- Added WALK_SPEED, FLY_SPEED effects (both are in wiki)
- Added %force% variable for BOW_FIRE trigger
- <random number> function now supports negative numbers as well
- BOW_FIRE activates now without full power
- Fixed right-clicking eggs removing effects
Changes:
- Minor improvements with mob walking
- Fixed minor console error with death and REPEATING trigger
- Fixed error of right-clicking vanilla mob
Changes:
- Added pages for pets shop. Regenerate your `menus/shopMenu.yml`
- Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
- Added SaberFactions support
- Updates to abilities processing